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3D GENERALIST REEL

Breakdown:

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1. Surfin' USA - collaborative project
Responsible for staging, lighting, rendering, and compositing of scene. Created with Autodesk Maya, Arnold Renderer, and the Foundry's Nuke.


2. Bad News - personal project
Responsible for all aspects except character rig; rig was created by Gabriel Salas. Created with Maya, Substance Painter, Arnold Renderer, and Nuke.


3. The Attic - personal project
Responsible for lighting, layout, and compositing. Original environment by Jeremy Vickery and Alex Mateo. Created with Maya, Arnold Renderer, and Nuke.


4. Jaz Alarm Clock - personal project
Responsible for all aspects of project. Created with 3ds Max, V-Ray, and Photoshop. HDRI and photo plate were photographed with a Canon T3.


5. Good Time Light Match - personal project
Responsible for lighting, layout, and compositing. Created with Blender, Cycles Renderer, and Nuke.


6. Whiplash Light Match - personal project
Responsible for lighting, layout, and compositing. Scanned head is by 3D Scan Store. Created with Maya, Arnold Renderer, and Nuke.


7. Miramar Outdoor Dining Set - collaborative team project created at RH
Responsible for lighting, shading, matching camera to background plate, and applying edits to models. Created with 3ds Max, Corona Renderer, and Photoshop


8. Miramar Outdoor Chaise - collaborative team project created at RH
Responsible for lighting, shading, matching camera to background plate, and applying edits to models. Created with 3ds Max, Corona Renderer, and Photoshop

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